Victory without Quarter

Blake ran a game from the Pike and Shotte era this past Sunday at Multiverse Games in San Antonio. Here is his report:

Today’s Pike and Shotte game. Situation, Royalist are sending a relief force to raise the siege but the Parliamentarians heard of the force so sent an delaying force to the crossroads to stop the Royalist. Royalist cavalry arrived to find the crossroads blocked by a force of Scots. While awaiting the infantry to arrive they took shelter in some woods. after several delays by the infantry to arrive the Royalist started their advance on the crossroads. The Royalist Cavalry charge stalled by the accurate fire of the trotters and force them to rout, in the rout, Earl of Chester was trampled. As night fell, the Scots still had control of the crossroads and the Royalist withdrew to reorganize.

Rules used were Victory Without Quarter. The first 5 turns the end of turn card was drawn as either the 2nd or 3rd card drawn. Artillery was more of a nuisance that any deciding factor and the random events kept the game fun.

Looking forward to the next game.